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CAELUM MACHINA
PROJECT OVERVIEW

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5 weeks half-time​
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level design for level 1, 3 and 4
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Designed and introduced puzzle features
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Worked closely with game programmers to develop mechanics
ENGINE
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UNITY
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2 Level Designer
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4 Artist
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2 Animators
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6 Programers
TEAM
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PRODUCTION TIME
MY CONTRIBUTION
HIGHLIGHTS




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