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NO BROOM FOR ERROR

PROJECT OVERVIEW

Screenshot 2025-03-30 161905.png
HYDRO PEDAL

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  • 5 weeks half-time​

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  • Level design for level 1 and 3

  • Level art for level 1 and 3 

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  • UNITY

ENGINE
TEAM
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  • 2 Level Designer

  • 4 Artist

  • 2 Animators

  • 6 Programers

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PRODUCTION TIME
MY CONTRIBUTION

HIGHLIGHTS

Axel Pfannenstill

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axel@pfannenstill.se

+46 70 748 1335

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​I am part of The Game Assembly’s internship program. As per the agreement between the Games Industry and The Game Assembly, neither student nor company may be in contact with one another regarding internships before April 23rd. Any internship offers can be made on May 5th, at the earliest.

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