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SOUL BREACH
PROJECT OVERVIEW

GOBB JODD 2
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12 weeks half-time​
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Level design for level 1, 2 and 3
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Level art for level 1, 2 and 3
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Designed and introduced game features
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Worked closely with game programmers to develop and tweak mechanics
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TGE
ENGINE
TEAM
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2 Level Designer
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4 Artist
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2 Animators
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6 Programers
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PRODUCTION TIME
MY CONTRIBUTION
HIGHLIGHTS




1/5
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